After several years without a release, the EO team is proud to announce that a new version of the "Evolving Objects" framework is available.

EO is a template-based, C++ evolutionary computation library which helps you to write your own stochastic optimization algorithms insanely fast.
Learn more about EO on the official website: http://eodev.sourceforge.net/
You will find the release 1.1.0 at the following address: https://sourceforge.net/projects/eodev/files/eo/1.1.0/
Here is a summary of the change log:
- massive documentation cleaning, now far more browsable!
- provide cmake build system, remove the old autotools one
- GCC 4.3 compatibility
- new versatile log system with several nested verbose levels
- an evaluator that throw an exception if a maximum evaluation numbers has been reached, independently of the number of generations
- a new monitor that can write on any ostream
- a new continuator that can catch POSIX system user signals
- dual fitness class to handle feasibility of individual with guarantee that feasible fitness will always be better than unfeasible one
- more statistics: feasible fitness ratio, fitness interquartile range, average size of individuals
- new website, switch from CVS to GIT, and a cool logo!
See a more detailed change log at: https://sourceforge.net/news/?group_id=9775
Do not hesitate to submit the bugs you will face: https://sourceforge.net/apps/trac/eodev/wiki/WikiStart
I've chosen EO since a few years to code metaheuristics, after having test − and even code − several other frameworks, and I did not regret this choice. Since a few month, I'm now the maintainer of EO, and the main developper, along with my intern, Caner Candan, and we have great plan for improving EO!
Happy evolutionary hacking :)